Stephanie Alexander Kitchen Garden Program
SEMESTER ONE – Year 3 – 6 students participate in our SAKG program.
SEMESTER TWO – Foundation – Year 2 students will enjoy the SAKG sessions.
Kitchen Garden at Hallam PS introduces students to sustainable garden practices, food preparation skills and the enjoyment of sharing food with others. Students work with Ross in the garden and Kathy in the kitchen.
Students are expected to learn:
how to grow the very best food in the very best way
- how to care for the garden
- how to recognise when food is ripe and ready to harvest
- how to prepare food easily and enjoyably
- how to develop an expanding culinary palate and be excited by all of these experiences.
And now in 2016....
Design Space-Design & Digital Technologies
Living in the ‘information age’, characterised by a digital experiences and constant change, it is critical that our children are empowered to manage experiences that we are yet to imagine. They will need to have a deep understanding of information systems to enable them to use critical thinking when they manage data, information, processes and digital systems to make decisions about their future. As a result, the Design and Digital Technologies curriculum has been introduced across all schools in Victoria. Hallam Primary school has decided to introduce this new curriculum though the addition of a new specialist subject. Students from Prep to Six will take part in Design Space. Individual classes will be divided into two groups and the timetable will run in fortnightly blocks, including:
- 1 x 60 minute biweekly lesson with Specialist teacher, Meg Kingwell, in the Design Space
- 1 x 60 minute biweekly lesson with classroom teacher.
During these sessions, students are introduced to the two key areas of the Design and Digital Technologies curriculum.
- Design and Technologies, where students use critical thinking to create innovative solutions for authentic problems
- Digital Technologies, where students using computational thinking and information systems to implement digital solutions.
Computational thinking refers to a problem solving method that involves integrating strategies, such as organising data logically, breaking down problems, interpreting patterns and implementing algorithms.
The aim of the Design Space program is to ensure that all students can:
- create, manage and evaluate sustainable and innovative digital solutions
- use computational thinking and the key concepts of abstraction to create digital solutions
- use digital systems to automate and communicate the transformation of data
- apply protocols and legal practises that support safe, ethical and respectful communications
- apply systems thinking around information systems and predict the impact of these systems on individuals, societies, economies and environments.
The Design Space provides resources to ensure hands on experiences using creative thinking to develop original digital solutions. The resources will help build individuals who can resolve our digital needs in imaginative ways, be efficient operators of technology and critical users of information. Some of these exciting new resources are a HTC Vive Virtual Reality (VR) Kit and custom built PC, Four 3D Printers, six Samsung S6 mobile devises with Oculus VR Goggles, a class Set of iPads, Google Apps for Education and Two Nao Robots.
Nao Humanoid Robots
NAO is an endearing, interactive and personable robot companion. He has built in sensors to enable natural interaction with the environment around him. Nao stands at 58 cm in height and can move and adapt to maintain balance. Using sensors in his head, hands and feet, as well as sonar he can monitor his environment. He can speak, listen and see using microphones, loudspeakers and cameras. Students using Choregraphe software can program and enrich NAO’s personality, and even develop new skills.
Coding and Programing
During Design and Digital Technologies students will learn how to program using a variety of coding software, including many free programs that students can sign up too. These programs allow both students and staff track and save their progress. Students are able to log into these programs at home and complete extra tasks to support their learning. Any programs that students wish to access at home can be noted in their sharebook/planner.
Who is NAO?
He stands at 58 cm in height
NAO is an endearing, interactive and personable robot companion.
NAO has built in sensors to enable natural interaction with the environment around him.
He can move and adapt to maintain balance.
Using sensors in his head, hands and feet, as well as sonar he can monitor his environment.
NAO can speak, listen and see using microphones, loudspeakers and cameras.
Students using Choregraphe software can program and enrich NAO’s personality, and even develop new skills.
Health & Physical Education
The Physical Education Program consists of a 1-hour session of Physical Education each week, and regular fitness sessions taken by classroom teachers. The Physical Education lessons aim to develop students’ skills across areas of movement/co-operative team games, volleystars, handball, soccer, T-Ball, softball, basketball, hockey, coaching games, dance, aquatics, athletics, minor/major games, physical fitness and sport education.
Students participate in a variety of activities, drills and games, and full participation is an expectation. The students are also encouraged to develop qualities of good sportsmanship such as fair play and teamwork.
Hats are compulsory during terms 1 and 4, and it is recommended that students wear appropriate footwear.
Students are also expected to bring a drink bottle (water only) to all Physical Education sessions.
In addition to lessons, students will be given opportunities to participate in a variety of sports clinics, an intensive swimming program and whole school sports days. Dates and information for these programs will be distributed at relevant times throughout the year.
All Year 4 students will also have the opportunity to participate in the Gleneagles Cup, Swimming, Cross Country and Athletics Carnivals. Dates and information for these programs will be distributed at relevant times throughout the year.
YEAR 5/6 INTER/INTRASCHOOL SPORT & DISTRICT EVENTS
All students in the 5/6 area will have weekly sport sessions in the first and third terms. During the second and fourth terms, Year 6 students are expected to participate in Interschool Sport and Year 5 students will take part in a modified Intra-school sport program. At times, a number of Year 5 students might be selected for Interschool Sport. Representing Hallam PS in Interschool Sports is a privilege, so selection to a team is dependent not only on a student’s sporting skills, but on their demonstration of consistently responsible and respectful behaviour at school.
All 5/6 students will also have the opportunity to participate in the District Sport Trials, Swimming, Cross Country and Athletics arnivals.
Hallam PS uses the Inter@ct/UnitHero online, curriculum-planning tool, which is made up of a suite of 32 primary school, integrated units of inquiry. One concept-based unit of inquiry is delivered each term. Concepts are explored developmentally from Foundation to Year Six. This means that while all of the students will be exploring the same concept at the same time, a developmental approach ensures that content is not repeated, but is instead ‘scaffolded’ to match the maturity and readiness of students at each level.
|ODD YEAR||EVEN YEAR|
Our inquiry approach enables our students to explore world-wide and age-old concepts from many different perspectives, encourages them to be empathetic and thoughtful learners and provides opportunity for wonderful exploratory activities; everything from hosting bazaars to creating mini-movies and presentations, and engaging in art and design.
Literacy & Numeracy
Our students’ Literacy and Numeracy development is a priority at Hallam PS. Intensive, clinical sessions are scheduled daily in classrooms where a focus on mental arithmetic, tables and number facts and related concepts begins each session. A variety of exciting, hands-on activities are designed to enable the practice and consolidation of Maths skills. Literacy sessions too, incorporate a structured, clinical approach to the development of reading and writing skills. A range of online learning programs (including Reading Eggs and Mathletics) are available to support students’ development as well as being wonderful motivators! Young Hallam PS authors have the opportunity to showcase their writing at our Literature Fest evening, and show off their mathematical computation skills while manning stalls at our student-run Mini Fete.
Students in Prep – Year 6 participate in a one hour ‘Arts’ session each week with Amanda Conder in the Open Learning Space.
During these sessions students develop their creative and expressive capacities by learning about the different practices, disciplines and traditions that have shaped the expression of culture locally, nationally and globally. Students are both artist and audience in the Arts. They make and respond and learn to appreciate the specific ways this occurs in different disciplines. ‘The Arts’ includes Dance, Drama, Media Arts, Music, Visual Arts and Visual Communication Design.
Dance – Students use the elements of dance to explore choreography and performance and to practise choreographic, technical and expressive skills. Students respond to their own and others’ dances using movement and other forms of communication.
Drama – Drama is the expression and exploration of personal, cultural and social worlds through role and situation that engages, entertains and challenges. Drama activities explore theatrical skills and include: improvisation, mirroring, mime, sculpting, shadowing, theatre sports, vox pop, role-playing, freeze frames, frozen moments, tapping in, hot seating and monologues. Students actively use body, gesture, movement, voice and language, taking on roles to explore and depict real and imagined worlds. Props, puppets, music, percussion instruments and costumes are used to enhance performances. Students create meaning as drama makers, performers and audiences as they enjoy and analyse their own and others’ stories and points of view.
Students create, rehearse, perform and respond using the elements and conventions of drama and emerging and existing technologies available to them.
Music – Music learning combines listening, performing and composing activities. Fun and engaging music tasks are planned incorporating the program from Musical Futures Australia. Students develop their awareness of sound, silence, beat/pulse and pitch when singing and playing tuned and un-tuned instruments. Instruments are also used to produce sound effects or to create the mood during dramatic performances. Students in Years 3-6 learn to play the recorder and ukulele using the IJAM Black Belt Recorder and Ukulele Programs. Throughout the year students will have the opportunity to showcase their talents during school assemblies.
Reflection – Through self-evaluation and peer feedback students reflect upon and refine their skills. This is an on-going process and may occur during the creation of musical and dramatic performances and/or at the conclusion of performances.
Audience Skills – Performers require a respectful audience. Audience members are encouraged to actively engage in listening to and observing the performances of their peers. At times the students’ performances and achievements will be recorded digitally.
School Concerts – All Hallam Primary School students are expected to participate in the 2017 bi-annual school concert. The Junior and Senior concerts will be held at the River Gum Performing Arts Theatre during Term 3.
Students from Prep to Year 6 take part in a one-hour STEM-Science lesson each week. The STEM program creates links between Science, Technology, Engineering and Mathematics, expanding our students’ vocabulary.
The STEM-Science lesson format includes:
- An introduction which may include looking at imagery, video clips and demonstrations
- Lesson content, instructions and demonstrations
- Activities, experiments, engineering, and observations
- Reflection, discussion and evaluation
Students participate in scientific studies which develop experimental, observational and teamwork skills.
The program covers the four conceptual Science strands of Biological, Earth and Space, Chemical, and Physical sciences throughout the year. Students will be given the opportunity to explore Flora and Fauna, Geography, Properties of Materials and Energy. Students will look at ‘Science as a Human Endeavour’ and developing ‘Science Inquiry Skills.’
Through participation in regular STEM-Science lessons, we want our students to:
- Be interested in and understand the world around them
- Engage in discussions about Science, Technology, Engineering and Mathematics
- Question claims made by others about scientific matters
- Be able to identify questions, investigate and draw evidence-based conclusions
- Make informed decisions about the environment and their own health and wellbeing
- Develop their ability to think scientifically and mathematically
EXTENSION ACTIVITIES: Great resources for students to try at home to help consolidate topics are; http://www.bbc.co.uk/schools/scienceclips/index_flash.shtml and http://www.code.org
LOTE – Indonesian
Students from Foundation to Year 6 will participate in a one-hour LOTE Indonesian lesson each week. Students will explore Indonesian culture and traditions whilst developing their Indonesian language knowledge and communication skills.
In 2017, Bahasa Indonesia lessons aim to:
- Provide an authentic language model
- Use multimedia based activities to engage students
- Build confidence in communicating in a Language Other Than English.
- Promote opportunities for cooperative group work as well as individual
The Bahasa Indonesia program aims to foster students’ abilities to think and reflect about the workings of the Indonesian language, as well as English, and any other additional languages they may speak at home. Students develop problem-solving strategies whilst increasing their cultural awareness and interpersonal skills.
It is interesting to know that Bahasa Indonesia is a little easier for an English speaker to learn than some other Asian languages. Basaha Indonesia uses a Latin script and sounds are non-tonal so that English speakers can pick them up quickly. You may not realise that you already know a lot of Indonesian words, as Indonesia has borrowed words from English. If you visit Indonesia you will need a paspor, a visa, and a tiket. You might take a taksi to your hotel or watch a filem on televisi. In the same way, Bashasa Indonesia words have entered the English language. You might order a satay or nasi goreng at a restaurant, or eat mango if you were hungry. On a hot day you might even wear a sarong!
Events in 2017:
During 2017, all students will have the opportunity to participate in two Indonesian lunchtime programs. On Tuesdays, students attending Indonesian club will explore a variety of traditional Indonesian visual art forms. On Thursdays, students attending will participate in a variety of traditional, and modern Indonesian dances.
An excellent website for home revision is the Languages Online website. Activities are self-paced and self-correcting, and include recordings of native speakers.
This website can be accessed at: http://www.education.vic.gov.au/languagesonline/indonesian/indonesian.htm
Ms Katherine Lee
Bahasa Indonesia Teacher
WELCOME TO HALLAM PRIMARY SCHOOL LIBRARY!
Hallam Primary School has a wide variety of books in the library. Students have access to these books once a week with their class teachers. All are encouraged to borrow books to take home and read and enjoy. Library bags are needed to transport the books safely. Please make sure your child has a cloth/plastic bag to keep our books clean and in good shape.
COOL for KIDS